Dungeon synth (also known as fantasy music) is an Ambient genre that emerged in the early 1990s, stylistically related to orchestral Soundtracks, particularly Film Score music. Where the purpose of a film score is to set the mood accompanying visual scenery, dungeon synth can be considered a similar concept using sound only, making it a 'score without a film'. In this sense, the genre is a highly narrative form of music, with "scenes" that are played out in almost theatrical fashion. Synthesizers and keyboards are the primary instruments of choice, with vocals, samples and acoustic instruments also frequently used. Pioneered by artists such as Mortiis, Burzum and Pazuzu, the intention of dungeon synth is generally to evoke settings of fantasy and adventure, drawing inspiration from European mythology, fantasy writers such as J.R.R. Tolkien, fairy tales, as well as role-playing games like Dungeons and Dragons. Dark Ambient music, Western Classical Music and Darkwave are often cited as influences for the mood and atmosphere of dungeon synth. The style is also used in the soundtracks of some Video Game Music with medieval or dungeon-based settings, often being blended with Bit Music.